Thursday, December 21, 2006

Update

Here's a drawing for the GUI. I didn't scan it nicely, have to edit in photoshop to see it more clearly. Perhaps the boy reading books to be linked to history is not so right, so I tried to draw an old man, but come out strange, so I use back the boy.



Old man:


Here's the outlined and colored version. The idea will mostly be the same as the old GUI.



Finally, here's the template I plan to use for most of the page. I deleted a very ugly version of template. So, the template is very ugly before, I have no idea how to make it nice so I keep studying at the design of Flash applications at http://www.thefwa.com/. It is a nice reference for web-interface design.



After the interface is done, I start putting stuffs in, including the works from Chui Keng and Eric. Chui Keng did a game, I transfer it into the final application. I put everything on the same timeline, I feel it will be hard to make a big change the way I manage the thing. That's right, I think it's hard to put in the intro animation now, I haven't reserve some place for it in the beginning, that's means I have to shift everything back? I afraid it will break some codes...

Here's a screenshot of our game. You can drag the wau into the blue sky area and see it flying around. Hopefully, that add some fun and interactivity to our application.



The end product will contain mainly a game (Chui Keng), a how to fly part (Eric), a how to make part (Chui Keng) and a history part (Woon Tzer). I hope to be able to add more stuffs to the application before tomorrow submission.

Wednesday, November 29, 2006

Flowchart


Storyboard for our game

GUI (Graphical User Interface)





New Proposal (re-do)

Title:
Wau Wau WOW!



Background of our project (why we want to work on this topic)

We believe that most of the Malaysian have experienced to played traditional games when they were young. The reason is, it is provides lots of fun and some good memory you will never forget. So, We are going to work on a tradisional game in Malaysia which is wau (our tradisional kite).



Target Audience

We would be targeting foreign visitors because wau is a game already well-known to the Malaysians. The age group would be 10 and above. Foreign visitors will be able to know and learn more about this tradisional game we have in Malaysia.



Scope

Wau in Malaysia

. Introduction

. History

. How to make

. How to fly



Objectives:

With the advancement of technology, the appeal for cultural entertainment is slowly diminishing amongst the younger generation. The objective of this site is to encourage and to help the younger generation to understand to value our culture. These games are suitable for all ages and for events like birthday parties, gatherings, reunions and event for family day.



Approach and Treatment:


The application is going to be very relaxing and entertaining, so we are going to put as much graphics, sounds, videos and animation as we can, instead of using pure texts. We are even going to put in a game to make it more interesting. For the moment, we are going to sacrifice the level of interactivity and details for us to have more time to work on the design and game. We are going to make do with the informations on the internet because we don't have enough time to go out and gather outdoors informations (interviews, photographs, etc).



Project genre/category

Entertainment



Budget

We are thinking of making a wau ourselves as a side-product for the Director application. We haven't decide the materials but it should cost less than RM20 because we are going to use some reusable materials like old newspaper and sticks found anywhere on the floor. Besides that, we need to print the proposal and bind it, the cost for the first proposal is RM5.40. The cost for the final proposal should be around that. We might need to buy a CD, print the CD cover later and some other stuffs that should cost us less than RM10. Overall, the total cost won't be exceeding RM50.



Team members’ roles

1. Chan Chui Keng – How to make wau

2. Eric Wong Jiann Jium - How to fly it

3. Tan Woon Tzer - Introduction, History



Gantt chart

Week 1 – Ideation and proposal development

Week 2 – Ideation and proposal development

Week 3 – GUI, Storyboard and Flowchart

Week 4 – Graphics and Animation

Week 5 - Scripting, Graphics and Animation

Week 6 - Finalize

Week 7 - Submission



Tuesday, November 14, 2006

Ideation/ Proposal

Title
Traditional Games

Background
We believe that most of the Malaysian have experienced to played traditional games when they were young. The reason is, it is provides lots of fun and some good memory you will never forget.

Target audience
Visitors, Kids

Scope for the contents
Traditional games in Malaysia:
(1) Top Spinning
(2) Shadow Play
(3) Kite Flying

Objectives
With the advancement of technology, the appeal for cultural entertainment is slowly diminishing amongst the younger generation. The objective of this site is to encourage and to help the younger generation to understand to value our culture. These games are suitable for all ages and for events like birthday parties, gatherings, reunions and event for family day.

Approach / treatment / strategy
images, video and sound.

Project genre/category
Entertainment

Budget
Unknown

Team members’ roles
1. Chan Chui Keng – Top Spinning
2. Eric Wong Jiann Jium - Shadow Play
3. Tan Woon Tzer - Kite Flying

Gantt chart
Week 1 - Proposal
Week 2 - Graphic design
Week 3 - Animation
Week 4-5 - Scripting
Week 6-8 - Finalize

Our Group

Groups Name:
WongChanTan

(This group's name is actually based on the combination of our surnames)

Names
ID
Eric Wong Jiann Jium 1051100567
Tan Woon Tzer 1051101668
Chan Chui Keng 1061108301

Group Leader:
Dr. Koo